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Police Training Effectiveness
Prior to beginning work on this assignment, read Chapter 2 and Chapter 3 from the required textbook, Introduction to Forensic Psychology: Research and Application.
The goal of this assignment is to develop your critical thinking skills and enhance your ability to evaluate and analyze peer-reviewed research articles in the field of police and investigative psychology.
You will select one peer-reviewed research article that has been published during the last three years and write a comprehensive critique of the article. You can refer to Writing an Article CritiqueLinks to an external site. resource for assistance. This assignment will help you understand the components of a research article, evaluate its strengths and weaknesses, and consider its implications for the field.
To complete this assignment, you will:
- Summarize a peer-reviewed research article of your choosing in the area of police psychology or investigative psychology that was published in the last three years.
- Evaluate the research problem or question addressed in the article.
- Critique the research methodology identified in the article.
- Discuss the research design, data collection methods, and data analysis techniques.
- Analyze how the research study contributes to an understanding of police or investigative psychology techniques.
- Discuss how the findings contribute to existing knowledge, identify potential applications, and suggest any future research directions.
The Police and Investigative Psychology Research Article Critique paper
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Police Training Effectiveness
Critique of Di Nota, Huhta, Boychuk, & Andersen (2024): Police lethal force errors and stress physiology during video and live evaluation simulations
Summary of the article
Di Nota et al. (2024) examined whether police officers’ lethal-force decision-making errors and physiological stress responses differ between video-based simulations and live, reality-based simulations administered during an agency’s annual requalification. The sample included 187 active-duty Canadian officers (M_age ≈ 33 years; ≈7.5 years’ experience). Each officer completed five scenarios (two “shoot,” three “no-shoot”) split across a video block and a live block. Lethal-force errors (e.g., firing in a no-shoot or failing to use appropriate force when required) were scored by certified UOF instructors; autonomic arousal was indexed via heart rate (HR) relative to resting baseline using ambulatory sensors.
Key findings: overall error rates were significantly higher in video simulations (5.92%) than live simulations (0.81%). Within video simulations, officers made more errors in no-shoot scenarios (7.55%) than in shoot scenarios (2.69%). Both modalities elicited substantial stress (HR increases from ~79 at rest to ~115 video and ~127 live), with higher peak HR in live scenarios. The authors argue that video simulations may introduce perceptual/physical constraints that reduce ecological validity and increase decision errors, particularly in no-shoot conditions. They recommend using each modality strategically—video for efficiency/standardization, live for higher-fidelity assessment—rather than letting video replace live scenarios without validation. Tampere University Research Portal
Evaluation of the research problem
The authors address a timely, practice-relevant question: how the evaluation modality (video vs. live) influences lethal-force errors and stress during mandated requalification. As many agencies consider virtual or VR tools to save time and cost, understanding performance consequences is crucial. The problem is well-situated within contemporary debates on